Work
Concept Designer @ Disney Interactive - (present)
Model Designer / Background Artist @ Animation Guild / Titmouse inc. ( May, 2011- June,2011 )
-Motor City, Disney, Disney XD Channel 2012
color, lighting, atmosphere design/ execution.
Concept Designer @ Rhythm & Hues Studios - (2008 -2009 remote. 2010- May, 2011 in house)
Responsible for conceptual design on various feature film, commercial,video game projects include:
- "Hop" feature film concept design 2010
-"Green Lantern" feature film concept design 2010
- "Xmen- First Class" feature film concept design 2010 & 2011
-"Alvin and the Chipmunks 3" feature film concept design and matte painting 2011
-Diggers Adventure (fox sports nascar commercial) 2008
-Dark Cloth (Climax entertainment game concept design) 2009
- Dune movie pitch concept design 2010
- Colgate 360 Tooth Brush World Cup Commercial concept design 2010
other design contributions on: "Yogi Bear", "Poppers Penguin", "Red Riding Hood" and other Unannounced projects
Freelance Illustrator @ Walt Disney Publishing- (2009 Dec - 2010 Aug)
- Tron Legacy Graphic Novel
Freelance Concept Designer @ Technicolor (2009 May)
-TMNT cinematic (Ubi soft)
-Vandel Heart cinematic (Konami)
Contract Concept Designer @ Triad Toys (2008- 2009)
Art Intern @ Liquid Entertainment (2007 summer)
-Rise of the Argonauts (shipped)
-=And other miscellaneous projects=-
Award
-Art Center College of Design Scholarship (Sponsored by : NBC /Universal)
-Featured student art work on program front page 2009 - present (www.artcenter.edu)
Publication
ImagineFX expose featured artist (Nov, 2008)
Education
Art Center College of Design - Entertainment Design Major Bachelor of Fine Art