Concept Designer @ Disney Interactive - (present)

Model Designer / Background Artist @ Animation Guild / Titmouse inc. ( May, 2011- June,2011 )

-Motor City, Disney, Disney XD Channel 2012
 color, lighting, atmosphere design/ execution.   

Concept Designer @ Rhythm & Hues Studios - (2008 -2009 remote.  2010- May, 2011  in house)

Responsible for conceptual design on various feature film, commercial,video game projects include:

  - "Hop" feature film concept design 2010

  -"Green Lantern" feature film concept design 2010

   - "Xmen- First Class" feature film concept design 2010 & 2011

   -"Alvin and the Chipmunks 3" feature film concept design and matte painting 2011

   -Diggers Adventure (fox sports nascar commercial) 2008

   -Dark Cloth (Climax entertainment game concept design) 2009

  - Dune movie pitch concept design 2010

  - Colgate 360 Tooth Brush World Cup Commercial concept design 2010

  other design contributions on:  "Yogi Bear", "Poppers Penguin", "Red Riding Hood" and other Unannounced projects

Freelance Illustrator @ Walt Disney Publishing- (2009 Dec - 2010 Aug)
- Tron Legacy Graphic Novel

Freelance Concept Designer @ Technicolor (2009 May)  
-TMNT cinematic (Ubi soft)
-Vandel Heart cinematic (Konami)

Contract Concept Designer @ Triad Toys (2008- 2009)

Art Intern @ Liquid Entertainment (2007 summer)
-Rise of the Argonauts  (shipped)

                                                -=And other miscellaneous projects=- 

-Art Center College of Design Scholarship  (Sponsored by  : NBC /Universal) 

-Featured student art work on program front page 2009 - present  (

ImagineFX expose featured artist (Nov, 2008) 


Art Center College of Design - Entertainment Design Major    Bachelor of Fine Art